fix hesitant
This commit is contained in:
@@ -61,6 +61,9 @@ export const MotionEffects = {
|
||||
getQueueAction(mode, maxDist, blendThreshold) {
|
||||
if (mode === 'jumpy') {
|
||||
if (maxDist <= 5) return { action: 'wait', delay: 100 };
|
||||
} else if (mode === 'hesitant') {
|
||||
// Lower blend threshold prevents blasting all speed-change waypoints instantly
|
||||
if (maxDist <= 30) return { action: 'blend' };
|
||||
} else {
|
||||
if (maxDist <= blendThreshold) return { action: 'blend' };
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user